< index
< 2. Console emulator
< 2.1 Initializing the console

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2.1.6 Handling "close window" events
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C++ : static bool TCODConsole::isWindowClosed()
C   : bool TCOD_console_is_window_closed()
Py  : console_is_window_closed()

When you start the program, this returns false. Once a "close window" event has been sent by the window manager, it will allways return true. You're supposed to exit cleanly the game.
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